Fyrox Game Engine
A feature-rich and easy-to-use game engine written in the Rust programming language

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Features

Fyroxed

The engine comes with an editor: Fyroxed (Fyrox + editor) is a native scene editor for the Fyrox Game Engine.

rusty_editor

Timelapse of editing process:

Showcase

Check online example!

Station Iapetus

A 3rd person shooter in a very early development phase. This is commercial project that will eventually be released on Steam. Also, the project is meant to be proof that Fyrox Game Engine is ready for commercial production.

si

Gameplay video:

rusty-shooter

rusty-shooter is a first-person shooter, which is a big demo for the engine.

rusty_editor

Gameplay video:

Learning materials

Read the official Fyrox book here. It is in early development stage, but it should help you start using the engine, also the book contains a series of tutorials that should help you to create your first game.

Examples

Fyrox has lots of examples covering various aspects of the engine, they can be found here

Simple Scene
Async Loading
Walking Simulator
User Interface
Scene
Lightmap
Instancing
Level of detail

Sponsors

The engine is supported by very generous people, their donations provides sustainable development of the engine:

Bronze patrons

Brandon Thomas
Taylor C. Richberger

Patrons

Avery Wagar George Atkinson Erlend Sogge Heggen
Mitch Skinner
ozkriff
Taylor Gerpheide
zrkn
Aleks Row
Edward L
L.apz
Luke Jones
toyboot4e
Vish Vadlamani
Alexey Kuznetsov
Daniel Simon
Jesper Nordenberg
Kornel
Parham Gholami
Yuki Ishii
Joseph Catrambone
MGlolenstine
zamar lomax Gheorghe Ugrik Anton Zelenin Barugon

Former patrons

Tom Leys Jay Sistar tc
false
BlueSkye
Ben Anderson
Thomas Iulian Radu Vitaliy (ArcticNoise) Chernyshev

About

The engine was created in the January 2019 as a hobby project to learn Rust.